Re: Tim Lincecum Slow-mo
Everybody talks about how unconventional it is, but it just makes sense to me. It's more like a normal player's throw -- specifically an OFs. He gets all of his weight back and turns his hips back to create the maximium amount of room for them to turn. From there it's just about uncoiling progressively from the feet to the tip of his fingers.
It's definitely different, but I think if you were to try to build a motion from a blank canvas, it would look an awfully lot like Lincecum's.
Games are won on run differential -- scoring more than your opponent. Runs are runs, scored or prevented they all count the same. Worry about scoring more and allowing fewer, not which positions contribute to which side of the equation or how "consistent" you are at your current level of performance.