Join Date: Dec 2004
Location: The 513
Re: 5/11/12 -- Nationals at Reds
Sorry -- forgot to re-post this in honor of George Grande's first game of the year:
Grab a few cold ones and join the sensation that is: Caveat Emperor's Official RedsZone George Grande Drinking Game™:
This is a group drinking game (Reds baseball is a social affair). If you find yourself playing alone, utilize the drink numbers in [brackets] as your personal drinking responsibilities.
Before the game, everyone must assign themselves a number 1-9. If playing with disposable cups, write your number on your cup.
RULE 1 "Hello": Start the game with a full drink. When George Grande greets you with a "Hi, Hello, and Welcome", give everyone in the group a cheers and take 3 drinks. 
RULE 2 "Story Time": Whenever George Grande says "You know his story," everyone must shout out one fact about the player on screen. Anyone who cannot shout out a fact or repeats someone else's fact must take a drink. If someone shouts out an incorrect fact (verified as incorrect by baseball-reference.com or wikipedia.com), he or she must finish their drink. 
RULE 3 "Smiling": If George Grande goes to commercial saying the Reds are "On the smiling side of the scoreboard" everyone must start smiling. The last person to smile must take 1 drink for every run the Reds are ahead by. 
RULE 4 "Gonna Bee": On any deep fly ball, if George Grande begins to say "It's gonna be...." everyone must start drinking and continue to drink until George finishes his call with "Gone!" If anyone actually finishes their drink during this time, they must shout out "Gone!" as soon as their drink is empty. This person can then give drinks out to the group in the same amount as the HR that was just hit (solo HR = 1 drink, 2 run = 2 drinks, etc.). 
RULE 5 "Got It": If any player makes a catch in the outfield and causes George Grande to exclaim "He Got It! He Got It!" everyone must high five someone and have 1 drink for every time George repeated the phrase "Got It." [2 or more]
If "He Got It! He Got It" comes after a "It's Gonna Be......" as a result of a catch at the wall, everyone must finish their drink. [finish]
RULE 6 "Double Play: On a double play ball, if George Grande calls it by the numbers (ex. "6-4-3") every person with that number -- which should have been assigned at the start of the game -- must take 2 drinks. If Grande adds a "Yes, siree!" at the end of his call, everyone BUT the numbers listed must take 2 drinks. 
RULE 7 "Birds on the Bats": If George Grande starts talking about the Cardinals, for whatever reason, during a game not involving St. Louis, everyone must take 1 drink. If Grande refers to them as the "Redbirds" instead of their official nickname, take an additional drink. [1-2]
If George specifically mentions Albert Pujols (#5), player 5 gets to assign 5 drinks to the rest of the group. If Grande refers to him as "Sir Albert" or "Prince Albert," player 5 gets to assign 5 drinks but must also take 5 drinks himself. If your group has less than 5 players, everyone must yell "Hail Albert!" and take 5 drinks. 
RULE 8 "That's Not My Name": During the broadcast, if Grande refers to player by a nickname everyone must shout out another famous Reds nickname. The last person to shout out a nickname must take 2 drinks. If Grande makes a reference to Juan Castro as "Manos del Oros" everyone must shout "Fiesta!" and take 2 drinks. 
RULE 9 "Brilliant!": When Grande is calling a defensive play, if the word "Brilliant" is used as a description, everyone must shout out "Brilliant!" in the manner of the old Guinness ads, give a quick cheers, and take one drink. Anyone who does not shout out "Brilliant!" must apologize to the player who made the play and take 2 penalty drinks. 
If anyone is actually drinking a Guinness during the game, he or she may order another player to finish his drink and bring him another. [finish]
RULE 10 "Get 'em on": If, when talking about moving runners or playing small-ball, Grande states "Get 'em on, get 'em over, get 'em in," everyone must take 1 drink (since we're playing for 1 run). If Grande states this as a result of a run actually scoring, everyone must drink 1 for every run the Reds are currently ahead. If the scoring play results in the Reds still losing, everyone must yell at Grande for being an idiot and take 1 drink for every run the Reds are currently behind, plus 2 penalty drinks. [1 or 2]
RULE 11 "The Creeper": During the telecast, any time George Grande makes a reference to Chris Welsh by any of his nicknames (The Crafty Lefthander, the Creeper, etc.), Player 1 (Welsh was a pitcher, after all) must assign 3 drinks to the group. 
If Grande discusses Welsh's facial hair (or lack thereof), anyone in the group without a beard, goatee or mustache must take 2 drinks. 
If Grande brings up Welsh's only career home run, Player 1 must take 4 drinks. If they actually show footage of Welsh's home run, Player 1 must give out 4 drinks and finish his own drink. [finish / 4]
RULE 12 "Boot-Scootin' Boogie": If Grande describes anyone as "Boot scootin" down the line, the first person to drink gets to assign 4 drinks to the group for being the fastest. If Grande states someone has "scampered" home, the owner of the house where the game is being watched gets to assign 4 drinks to the group. If you are watching the game at a bar, everyone must take 4 drinks and the last person to finish must order another round. 
RULE 13 "This One Belongs To The Reds": If the Reds win the game, everyone must cheers and thank George for a job well done. Take 2 drinks for making it to the end. If the Reds lose the game, everyone must give the TV the middle finger and finish their drinks to cover the sorrow.
23 Years and Counting...