a small market team is going to win by throwing money at kids identified by a consensus as good talents, but who are asking for too much money? I highly doubt this. large markets will win that kind of game eight times out of ten. it's a roadmap to ratholes.
the way to win is:
1. have the best scouts and developers-- these guys are cheap!
2. have the scouts feed the great developers with the types of kids that they work best with
3. figure out which of the top talents to avoid (very important, this)
4. find the kids that have not been identified yet