Awesome stuff, Smith. It might be helpful to see a little more info to put the golf score in context. Such as:
You might also use some of that real estate above/below the score table to explain how it works. It's not completely intuitive since the approach involves keeping score in terms of minimizing losses instead of maximizing wins. Pointing out that "Par" means the team is on pace for a 90 win season and that each point below par is a win above 90 games would help.Code:Week: 1 2 3 4 Games: 6 7 6 5 Par (L): 3 3 3 2 Team (L): 2 4 4 0 Score: -1 E +1 -2 Total: -1 -1 0 -2
I really like the approach, but the whole low is good thing throws a wrench in it in terms of easy interpretation. The more you can do to mitigate/address that the better. Maybe even on "on pace" a translation in the standings table.
Games are won on run differential -- scoring more than your opponent. Runs are runs, scored or prevented they all count the same. Worry about scoring more and allowing fewer, not which positions contribute to which side of the equation or how "consistent" you are at your current level of performance.
Yes, but everyone gets the same hole.
It's a little like black magic to have to change every single teams par based on competition for the purposes of this app. I'll leave that to the sabremetric guys to determine that.
This is just a fun way to break a season down into chunks and use the idea of golf to add interest.
One of the things I love best about baseball is that it isn't golf.
"I prefer books and movies where the conflict isn't of the extreme cannibal apocalypse variety I guess." Redsfaithful
I agree with you Smith. The difficulty of each 9 game "hole" is more akin to the handicap of the hole on a particular course. In the end, everyone plays the
To change from a Par 4 to a Par 5 or a Par 3, it would likely require you to carve up the schedule into different sized nuggets which would require far more work than would likely be worthwhile.
I'm hoping in the next few days, this app will get approved by Apple. I should make an android one too but I have tinkered with android and it's a mess to work with in my opinion.
It's out in the store now!
http://itunes.apple.com/WebObjects/M...527615200&mt=8
Who wants a promo code? I'll put 5 here for a first come, first serve basis. Go to your iPhone/iPad/iPod Touch AppStore, scroll to the bottom of the featured tab and click Redeem. Then enter one of the following codes...
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PXH34NPWXJ4A
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If you missed out, sorry. Just means you will be helping a starving developer.
Games are won on run differential -- scoring more than your opponent. Runs are runs, scored or prevented they all count the same. Worry about scoring more and allowing fewer, not which positions contribute to which side of the equation or how "consistent" you are at your current level of performance.
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