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#556 | |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
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Our league is a dynasty league where each team carries its entire 29-man roster over to the next season. So the only players that will be available in next year's draft are the ones that are not good enough to be on any roster at the end of this season or else are not in this year's Yahoo player pool at all -- such as 2009 MLB draftees (most of whom will not be in the Yahoo player pool next year either, at least not at the beginning.) There will probably not be any highly desirable players available in our short draft, so there really isn't too much incentive to tank in our league when you really think about it. But you never know. ![]() We have not had a problem with tanking, but it is wise to have a procedure in place before it happens to ensure there is no arguing if/when it does happen. |
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#557 | ||
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Member
Join Date: Aug 2008
Posts: 3,355
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Re: Redszone Dynasty League - Discussion Thread
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Quote:
__________________
"Now that's a real shame when folks be throwin' away a perfectly good white boy like that." |
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#558 | |
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Member
Join Date: Aug 2008
Posts: 3,355
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Re: Redszone Dynasty League - Discussion Thread
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First, you said that the draft will be a snake draft. That would mean that the first two picks for the team that finished in last place would be the 1st and 24th picks while the first two picks for the team that finished in first place would be the 12th and 13th picks. The best players will likely be taken in the first couple rounds so a snake draft could actually help the teams that need help the least more than the teams that need help the most. A snake draft is perfect for the first year but it just doesn't make as much sense to me for the following years. There's a reason that the MLB, NFL, etc let the losing teams pick first in each round. If you want to "simulate being a real General Manager as closely as possible" then I'd scrap the snake draft. Second, a month ago you said that one of the issues would be: "4. Possible change in starting lineup slots". But now I don't see that listed as a possible rule change. So, are we going to keep the current starting lineup slots or will there be any change? If there is going to be a change, and especially if any starting spots are added, that could affect opinions about how big the rosters should be. Also, I think we should wait on committing to a specific number of rounds until we know how big the rosters will be. As far as the idea proposed by Brutus I've seen that before and I would really like to have something like that although since this season is almost done I think that it would make more sense to make that kind of switch for the draft in year 3. Make the year 2 draft "normal" but with the understanding that the switch would be effective after the year 2 draft. With only 2 weeks left in the season there's not going to be that much that can happen to change the draft order. I agree that making the switch effective starting with the 2010 regular season could help keep teams more active and make things more competitive.
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"Now that's a real shame when folks be throwin' away a perfectly good white boy like that." Last edited by redsfandan; 09-21-2009 at 07:11 AM. |
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#559 |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
The change in IP is miniscule really. It just reflects the standard level of usage in our league where all the competitive teams reached the limit early.
I want to avoid having the commissioner tinkering with another owner's lineup unless it is a last resort. Unless a player has totally abandoned his team it would cause all kinds of arguments and disputes if the commissioner was making decisions for another team. I want to keep the league friendly. I have not seen any support around the league for altering the starting lineup arrangement. People have built their teams around this structure and it wouldn't be fair to change it unless there is wide support based on strong logic. I am willing to listen, but as of now we are not going to change the starting lineup slots. The snake draft is nearly universal in fantasy leagues. I don't expect the short draft to have much influence on the balance of power in our league. The only players available will be the ones that are not good enough to be on a team now plus a small number of minor leaguers. Remember that most minor leaguers are either already available now or are added during the season by Yahoo using the waiver system. Most prospects are added to the Yahoo player pool when they get called up for a September cup of coffee in the big leagues. I am guessing (based on prior seasons using Yahoo) that only a half dozen top prospects at most will be added before our draft next year. Guys like Stephen Strasburg and Aroldis Chapman might be available -- and those guys will be long gone before this year's winners get to draft at the end of the first round, much less the second round. You're not going to see impact players available in our draft. Last edited by AtomicDumpling; 09-21-2009 at 03:10 PM. |
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#560 |
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High five!
Join Date: Sep 2005
Location: Anaheim, CA
Posts: 6,775
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Re: Redszone Dynasty League - Discussion Thread
Can we trade draft picks?
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"Bring on Rod Stupid!" |
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#561 |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
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#562 |
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High five!
Join Date: Sep 2005
Location: Anaheim, CA
Posts: 6,775
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Re: Redszone Dynasty League - Discussion Thread
I dunno, maybe put it to a vote.
If we're doing a reverse (or modified reverse) order of finish in the standings, should it really be a serpentine (snake) pick? Just thinking out loud but they don't "snake" picks in MLB.
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"Bring on Rod Stupid!" |
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#563 |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
Anyone have any thoughts on the roster size? Now is your chance to share your thoughts before we start the vote.
On the league message board Gilpdawg suggested that "mid 30's" would be good. |
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#564 |
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High five!
Join Date: Sep 2005
Location: Anaheim, CA
Posts: 6,775
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Re: Redszone Dynasty League - Discussion Thread
How about 40 with 25 active?
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"Bring on Rod Stupid!" |
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#565 | |
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Red's fan
Join Date: Dec 2005
Location: Montana
Posts: 1,933
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Re: Redszone Dynasty League - Discussion Thread
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Expanding to the mid-30s would significantly increase the importance of making daily managing matchups, since there will be more choices on the bench. As it is, having 29 active players available every day is enough....
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__________________ "I genuinely like this team. I like the vibe and spirit of this team. This is just the beginning." Dusty on 2/19/12.
Last edited by mbgrayson; 09-21-2009 at 09:07 PM. |
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#566 |
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Red's fan
Join Date: Dec 2005
Location: Montana
Posts: 1,933
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Re: Redszone Dynasty League - Discussion Thread
Yahoo! currently has no way that I know of to designate active vs. inactive players. The only inactive designation is the DL. All players not playing on your active roster are just shown as bench players, and 40 is too many in my opinion....See comment immediately above...
__________________
__________________ "I genuinely like this team. I like the vibe and spirit of this team. This is just the beginning." Dusty on 2/19/12.
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#567 | |
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Red's fan
Join Date: Dec 2005
Location: Montana
Posts: 1,933
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Re: Redszone Dynasty League - Discussion Thread
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I agree with you about not tinkering with a manager's roster even if neglected. Let's say the commish was in a critical battle to win a certain category, lets say HRs. What if he took out a DL guy and put in a bench player in that was more of a speed or BA guy, and was not a HR hitter, and the result ended up that the commish gained points in the HR category...It is a slippery slope to start down. I think the snake vs straight draft is more important if we are really going to expand roster sizes. In that case (which I oppose), I think a straight draft is a fairer way to get equity into the league. If rosters are staying the same, I really don't care.
__________________
__________________ "I genuinely like this team. I like the vibe and spirit of this team. This is just the beginning." Dusty on 2/19/12.
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#568 | |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
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If a situation ever happens where the commish is forced to tinker with an abandoned team there needs to be a strict procedure. This would ensure there is no decision-making to be done by the commish. I tried to spell that out by saying only injured and demoted players are to be replaced and only replaced by the highest ranked replacement -- without taking into account any particular stat categories. I think it highly unlikely the commish will ever have to tinker with a team. Keep in mind the first option I mentioned was to appoint a replacement owner to run the team or at least a neutral observer to make the necessary decisions. The "tinkering" issue is highly unlikely to occur in our league. We have a good group of dedicated owners that are not going to tank their team or abandon their team. The tinkering would only begin after a long series of reminders, warnings and sanctions, and even then only if we can't find a replacement owner. So it will probably never happen, but I wanted a rule in place just in case. I do not want to be put in a position where I have to make controversial decisions. That is why I want rules in place to cover all potential situations before they happen. That way I can't be accused of biased decisions. It would be great if we didn't need a commissioner at all but since we are using settings that differ from the standard Yahoo default settings we are forced to have a commissioner. I try my best to be absolutely fair and impartial. |
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#569 | |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
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I will give some background on why the limit of 1325-1350 innings was chosen. The settings used in our dynasty league were based on the settings used last year in the NL-only and AL-only dynasty leagues. As it turned out, those settings worked very poorly in the "only" leagues but they have worked very well in our mixed league. There simply are not enough available players and roster slots in the "only" leagues to make those settings work because none of the teams even come close to reaching the limits, with the result being the only thing that matters is how many injuries your team had that year. Fewer injuries = more games played = more stats. But in our mixed league there are sufficient players and the settings have worked much better. The standard Yahoo limit of 1250 innings is based on starting slots of 2 SPs, 2 RPs and 3 Ps. Since we are using 2 SPs, 2 RPs and 4 Ps it was decided to add an extra 75 innings (about what a good relief pitcher throws per year). In our mixed league there are lots of available pitchers so it is very easy to reach the innings limit too early. I thought it made sense to add a very small number of extra innings to bump the settings a little bit closer to the reality of what we saw in the league this year. The goal is to create settings that encourage the owner to utilize a realistic balance of starting pitchers and relievers. If you set the limit too low you encourage overuse of relievers while devaluing starters. If the limit is too high you encourage the owner to load up exclusively on starting pitchers. We saw that 1325 was a little bit too low this year. So that is the reason I chose 1350 for next year. |
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#570 | |
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KungFu Fighter
Join Date: Mar 2007
Location: Hamilton, OH
Posts: 2,330
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Re: Redszone Dynasty League - Discussion Thread
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The draft is really going to be a minor affair. It won't make a huge impact on your team. If we expand roster size by one slot then I bet most teams won't draft more than one new player. Most of our teams already have 30 players under control (29 active slots + one player on the DL). So if we expand to a roster of 30 active players you will have to drop one of your current players in order to make a draft pick. Is there going to be somebody available in the draft in March that you couldn't add to your team for free right now? Not many at all. Only a few minor leaguers and maybe a Japanese import. The guys available in the draft are mostly the same guys available on the free agent list right now. So even though the draft is five rounds long, most teams will only make zero, one or two selections anyway. The only really good prospects will probably be snapped up within the first 4-6 picks of the first round. There won't be much left after that. I can think of only about three or four guys that might be available in the draft that I would consider dropping one of my current players to obtain. |
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