![]() |
|
|
#61 | |
|
Stat Wanker Hodiernus
Join Date: Dec 2004
Location: Chicago, IL
Posts: 14,915
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
Quote:
Close & Late: .870 Tie Game: .912 Within 1 R: .893 Within 2 R: .907 Within 3 R: .917 Within 4 R: .913 Margin 5+ R: .823 Clearly he's at his worst when we need him the most and he freezes (1 run game) and when the game is completely out of reach and he stops caring (5+ run game).
__________________
Games are won on run differential -- scoring more than your opponent. Runs are runs, scored or prevented they all count the same. Worry about scoring more and allowing fewer, not which positions contribute to which side of the equation or how "consistent" you are at your current level of performance. |
|
|
|
|
|
|
#62 |
|
One and a half men
Join Date: Jul 2003
Location: Calgary, AB
Posts: 5,457
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
|
|
|
|
|
|
#63 | |
|
Rally Onion!
Join Date: May 2000
Location: Cincinnati, OH
Posts: 33,221
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
As much as we would like to try to measure everything, I think clutch play, is really difficult to define and therefore difficult to measure. I think it exists and I think in certain situations some guys go up there so tight that they can't perform to there normal levels while other guys go up there like they would if it were the 1st inning of a game. And there might be others who go out there more focused than they would in an ordinary situation. Sometimes you can only say something is clutch after the game is over. An RBI single in the 5th inning may not seem a big deal at the time but if that's the eventual winning run, it was a big deal in hindsight.
__________________
The Rally Onion wants 150 fans before Opening Day. http://www.facebook.com/pages/Rally-...24872650873160 Last edited by Chip R; 01-16-2008 at 06:41 PM. |
|
|
|
|
|
|
#64 | |
|
Stat Wanker Hodiernus
Join Date: Dec 2004
Location: Chicago, IL
Posts: 14,915
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
It's a really big step from "that was a really clutch at bat" to "that guy is clutch" (and therefore more likely than others to perform well in other clutch situations).
__________________
Games are won on run differential -- scoring more than your opponent. Runs are runs, scored or prevented they all count the same. Worry about scoring more and allowing fewer, not which positions contribute to which side of the equation or how "consistent" you are at your current level of performance. |
|
|
|
|
|
|
#65 |
|
Five Tool Fool
Join Date: Nov 2006
Posts: 16,569
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
Here's a question. It's the most important at bat in the most important game of the season. Who do you want batting, your best hitter or your best "clutch" guy? If they are one in the same, what's the point of arguing about clutch?
__________________
"This isn’t stats vs scouts - this is stats and scouts working together, building an organization that blends the best of both worlds. This is the blueprint for how a baseball organization should be run. And, whether the baseball men of the 20th century like it or not, this is where baseball is going."---Dave Cameron, U.S.S. Mariner |
|
|
|
|
|
#66 | |
|
Box of Frogs
Join Date: Mar 2006
Location: NJ
Posts: 15,816
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
Quote:
A base hit? Probably not someone who doesn't get a lot of hits. |
|
|
|
|
|
|
#67 | |
|
Box of Frogs
Join Date: Mar 2006
Location: NJ
Posts: 15,816
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
|
|
|
|
|
|
|
#68 |
|
Five Tool Fool
Join Date: Nov 2006
Posts: 16,569
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
Since "base hit" is so vague, how about someone who doesn't make a lot of outs?
__________________
"This isn’t stats vs scouts - this is stats and scouts working together, building an organization that blends the best of both worlds. This is the blueprint for how a baseball organization should be run. And, whether the baseball men of the 20th century like it or not, this is where baseball is going."---Dave Cameron, U.S.S. Mariner |
|
|
|
|
|
#69 | |
|
Five Tool Fool
Join Date: Nov 2006
Posts: 16,569
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
What might be a cutoff level of performance in such situations for a player to be considered a clutch player?
__________________
"This isn’t stats vs scouts - this is stats and scouts working together, building an organization that blends the best of both worlds. This is the blueprint for how a baseball organization should be run. And, whether the baseball men of the 20th century like it or not, this is where baseball is going."---Dave Cameron, U.S.S. Mariner |
|
|
|
|
|
|
#70 |
|
Box of Frogs
Join Date: Mar 2006
Location: NJ
Posts: 15,816
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
|
|
|
|
|
|
#71 | |
|
Box of Frogs
Join Date: Mar 2006
Location: NJ
Posts: 15,816
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
All about facts and circumstances, my man. Regarding a cutoff level of performance, I'm not going to bother. |
|
|
|
|
|
|
#72 |
|
Five Tool Fool
Join Date: Nov 2006
Posts: 16,569
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
No it's not....there are lots of kinds and it's obvious that not all are equal. Are you arguing that you'd want the guy with the highest batting average?
__________________
"This isn’t stats vs scouts - this is stats and scouts working together, building an organization that blends the best of both worlds. This is the blueprint for how a baseball organization should be run. And, whether the baseball men of the 20th century like it or not, this is where baseball is going."---Dave Cameron, U.S.S. Mariner |
|
|
|
|
|
#73 | |
|
HOF CLASS OF '12
Join Date: Apr 2005
Location: Springfield, Ohio
Posts: 8,994
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
And that's why I believe it exists in baseball as well.
__________________
2008 Reds Draft Prospect RZ Scouting Reports 2009 Reds Draft Prospect RZ Scouting Reports 2010 Reds Draft Prospect RZ Scouting Reports "You can't let praise or criticism get to you. It's a weakness to get caught up in either one." --Woody Hayes |
|
|
|
|
|
|
#74 |
|
The Boss
Join Date: Jan 2006
Posts: 30,698
|
Re: Good Thread Idea on the Sun Deck--Clutch Project
I don't know if he is saying that, but I think he wants a well rounded hitter in that situation, as opposed to an Adam Dunn type who won't hit for average at all, but still get on base and slug well. He would probably rather see a .300/.400/.500 guy than a .250/.400/.500 guy, which is what I am picking up from him.
__________________
www.redsminorleagues.com |
|
|
|
|
|
#75 | |
|
Five Tool Fool
Join Date: Nov 2006
Posts: 16,569
|
Re: Good Thread Idea on the Sun Deck--Cluch Project
Quote:
Given such a narrow definition of clutch, I'd suggest there isn't enough facts and circumstances to even entertain a discussion about how to measure clutch. No disrespect intended but that's a pretty strange position to have since clutch would presumably be contingent upon performance.
__________________
"This isn’t stats vs scouts - this is stats and scouts working together, building an organization that blends the best of both worlds. This is the blueprint for how a baseball organization should be run. And, whether the baseball men of the 20th century like it or not, this is where baseball is going."---Dave Cameron, U.S.S. Mariner |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
|
Board Moderators may, at their discretion and judgment, delete and/or edit any messages that violate any of the following guidelines: 1. Explicit references to alleged illegal or unlawful acts. 2. Graphic sexual descriptions. 3. Racial or ethnic slurs. 4. Use of edgy language (including masked profanity). 5. Direct personal attacks, flames, fights, trolling, baiting, name-calling, general nuisance, excessive player criticism or anything along those lines. 6. Posting spam. 7. Each person may have only one user account. It is fine to be critical here - that's what this board is for. But let's not beat a subject or a player to death, please. |