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Old 11-16-2012, 12:01 AM   #166
kaldaniels
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Re: Why we need computers calling balls and strikes

It would be very very helpful to be able to see this system used in a live action game, at any level.
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Old 11-16-2012, 12:19 AM   #167
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Re: Why we need computers calling balls and strikes

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Originally Posted by kaldaniels View Post
It would be very very helpful to be able to see this system used in a live action game, at any level.
You can in every single game at the MLB level you have watched for the last 5 years.
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Old 11-16-2012, 12:36 AM   #168
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You can in every single game at the MLB level you have watched for the last 5 years.
I believe he'd like to a game called with the technology as the arbitrator
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Old 11-16-2012, 12:38 AM   #169
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Re: Why we need computers calling balls and strikes

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Being 97% accurate within the zone to 99% accurate "within an inch" of the zone doesn't seem to be improving by "leaps and bounds" to me.

That seems like a miniscule improvement in 5 years.
You've already been corrected on the true percentages to use. You clearly want to use old data to justify your point of view.

The point that was being made is that technology is getting more and more accurate all the time. Every year the excuses for not using the technology get weaker and weaker.

As others have said, detecting whether or not a pitch is a ball or a strike is really rather easy by modern technological standards. Tech companies are routinely doing far more difficult measurements throughout many industries.

The technology is available if the leadership of MLB chooses to implement it. I think they will eventually, likely soon.
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Old 11-16-2012, 12:40 AM   #170
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You've already been corrected on the true percentages to use. You clearly want to use old data to justify your point of view.

The point that was being made is that technology is getting more and more accurate all the time. Every year the excuses for not using the technology get weaker and weaker.

As others have said, detecting whether or not a pitch is a ball or a strike is really rather easy by modern technological standards. Tech companies are routinely doing far more difficult measurements throughout many industries.

The technology is available if the leadership of MLB chooses to implement it. I think they will eventually, likely soon.
Just as soon as the Yankees get a few bad strike calls in the World Series.
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Old 11-16-2012, 08:18 AM   #171
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Re: Why we need computers calling balls and strikes

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You can in every single game at the MLB level you have watched for the last 5 years.
Expect those pesky things called umps are calling the balls and strikes in all those games you refer to.
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Old 11-16-2012, 08:40 AM   #172
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Re: Why we need computers calling balls and strikes

Forget robotic umpires, we need to focus on exchanging Stubbs for a computer that won't chase the first two pitches down and away and then look at strike 3 down the middle.

I must say the system in tennis looks quite impressive and seems to work quickly.
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Old 11-16-2012, 08:46 AM   #173
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Re: Why we need computers calling balls and strikes

Is a fixed strike zone feasible? One size fits all?
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Old 11-16-2012, 08:53 AM   #174
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Re: Why we need computers calling balls and strikes

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Is a fixed strike zone feasible? One size fits all?
I don't see why that would be necessary. You could simply measure every player's strikezone before the season and have the system adjust it during the game accordingly.
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Old 11-16-2012, 09:24 AM   #175
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Re: Why we need computers calling balls and strikes

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I don't see why that would be necessary. You could simply measure every player's strikezone before the season and have the system adjust it during the game accordingly.
Factor in batting stances, crouches, mid-season call-ups from minors, etc. It's not as cut and dry as many seem to think.

And I'm still on the side of George on this one. It simply ain't gonna happen.
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Old 11-16-2012, 09:29 AM   #176
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Re: Why we need computers calling balls and strikes

It should happen. Yes, there are complexities. No, that's not a reason not to do it.
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Old 11-16-2012, 09:32 AM   #177
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Re: Why we need computers calling balls and strikes

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It should happen. Yes, there are complexities. No, that's not a reason not to do it.
I don't disagree with this. I don't think it "shouldn't" happen...only that it "won't" happen.
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Old 11-16-2012, 10:32 AM   #178
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I don't disagree with this. I don't think it "shouldn't" happen...only that it "won't" happen.
Oh it will happen, maybe in years, but count on it being there someday, my point is that hardware/software + people + cost will make the process slower than most want

I think most owners will not want their money going to it, they'd prefer to use it on their team or themselves

It's going to have to come from a general fund, be mandated and tested at lower levels

Never?

Never say never
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Old 11-16-2012, 11:38 AM   #179
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Re: Why we need computers calling balls and strikes

The only real thing keeping it from happening is people (umpires saying no way, players perhaps being wary about it, the higher ups in baseball resisting change). The money is already spent. The hardware and software is already in place and has been in every MLB stadium for 5+ years now (or however long a given ballpark has been open that is newer than that).
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Old 11-16-2012, 12:21 PM   #180
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Re: Why we need computers calling balls and strikes

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Originally Posted by dougdirt View Post
The only real thing keeping it from happening is people (umpires saying no way, players perhaps being wary about it, the higher ups in baseball resisting change). The money is already spent. The hardware and software is already in place and has been in every MLB stadium for 5+ years now (or however long a given ballpark has been open that is newer than that).
Let's see it in action. I'm not gonna sign off on it without seeing a pilot.

Is it not fair to ask for a test drive (which is what most of the naysayers are probably asking for)? Very few seem to be anti-cyborg ump 100 percent.
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